 |
/idgames/quake2/levels/ctf/a-c/ctfsmee1.txt |
 |
 |
 |

===========================================================================
Title : Ctf2 map for use with internet play!
Files : ctfsmee1.bsp
Date Finished (DD/MM/YY): 03\07\98
Author : James Battles dba: Battles bail bonds
Aka: Hank or MaTr1X Hank
Email Address : battles@cybertron.com
Description : This is a level for ctf2and is a final
revision READY to GO!
Additional Credits to : Me:) because I am tenacious
All The beautiful people[you know who you are]
Makers of the game and mods and editors alike!
Mr. Duffy of QERADIANT 0.45ver. fast up and coming!
===========================================================================
* Play Information *
Single Player : for a PEEKABOO!
Deathmatch 4-8 Player : CTF2
Difficulty Settings : No
New Sounds : No
New Graphics : nope maybe eventually a new environment addition.
Demos Replaced : None
* Construction *
Base : None
Build Time : about a Day
QBSP3 : 20 seconds
QVIS3 : about 5 or 10 minutes
QRAD3 : About 15 or 20 minutes
Compile Machine : P200/ 96 megs.Ram/monster 3d accelerator over stb lightspeed
Editor(s) used : QERADIANT 0.45 / ENTED limited use but yes it works with Q2
It was during the 0.43 era that I used the ented,but not
with the wonderful capabilities of QERADIANT!
Known Bugs : None
To Install: : Put the ctfsmee.bsp file into
the /quake2/baseq2/maps/ directory.If you dont have one then make it
You know ie:new folder and name it maps!
To Run : Get the mod for ctf2 and run you command line
parameters quake2.exe + game ctf
When the game loads bring down the tilde and
type map ctfsmee [of course just to look at]
If you have a server then you dont need advise
from me! It should run cause it's just a simple
, but effective map. Not real big , but there
are two hidden areas where you could just sit
if you have to answer the phone or something and
you don't want a railgun enima! {:o)
All you have to do is find them. Of course with
all the heehaww types out there it will just end
up being a camping spot for the preschoolers :)
What can I say we all got to have children.That
is what we live for so enjoy it.
LIST of REVISION: Let's just say it is finished!
added more under water tunnels with new access
to opposite sides.and goodies like that.
plus I had forgotten to rig the worldspawn for
changelevel purpose and cd track All done Now!
* Copyright / Permissions *
Yank it crank it and please let me know how much you loved it!
Click here to find a file associated with this text file, or use your browser's BACK button.
|
 |
 |
 |
 |
 |
|
Please note: almost all files are provided by 3-rd parties who are not affiliated with Absolute
Quake Files Archive or Gameaholic dot Com. We cannot provide any support, warranty
or help with these files. Please address any issues to individual authors.
More Legal Information.
|
|
|